Episode 110: Save Vs. The Arduin Grimoire
This week the DMigos are joined by special guest and gaming historian Jon Peterson, as we cast our critical eye upon the OTHER three Little Brown Books: Dave Hargrave’s seminal and influential The Arduin Grimoires Vol. I, II and III. From the first fully fleshed out campaign world to the first popular critical hit tables, in many ways Hargrave’s sometimes-controversial books signaled the end of one era and the beginning of another for classic Dungeons & Dragons.
Sites Discussed on the Show:
Playing at the World (Jon Peterson’s website)
http://playingattheworld.blogspot.com
The Arduin Trilogy (The Arduin Grimoire Vol. I, II, and III)
http://empcho.bizhosting.com/agtrilogy.html
Emperors Choice Games and Miniature
http://empcho.bizhosting.com/arduin_eternal1.html
The Arduin Grimore on ebay
http://tinyurl.com/nrs6chd
“Poisoned Arrow” EpicNameBro Podcast: Eps 2-5
https://www.youtube.com/watch?v=kGF-NZTOBSw
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Forgotten Realms: “Aurora’s Whole Realms” It’s the Sears catalog of the setting.
I have a special place in my heart for Arduin. The boxed trilogy and its dungeon supplements were my primary source of gonzo fantasy when I lived in northern California in the early 1980s. I fell in love with the sheer enthusiasm for imagination found in the text, as well as the amateur production value. TSR products were becoming increasingly sterile or juvenile, and Mr. Hargrave represented to my not-yet-teenaged mind the forces of dissent, counterculture, and an early form of DIY. I ran as pure an Arduin game as I could for a couple of years. It was great fun rolling on all manner of over-the-top charts. I still break out my “other little brown books” occasionally when I want to grab something unique for my own campaign.